Trashed Planet
🗑️ Submission for the Mini Jame Gam #60 🚀
> WARNING: CRITICAL PROPULSION SYSTEM FAILURE > SHIP STATUS: STRANDED > LOCATION: UNKNOWN PLANET (ABANDONED) > CREW: 1 ALIEN (VERY SMALL) > CHANCE OF SUCCESS: ...calculating...
Your ship has crash-landed on a planet someone left behind a long time ago... All that remains is mountains of scrap, rusty ruins, and weird machines that never got the memo that the party was over.
But somewhere in all that junk are the parts YOU need to FIX your rocketship and get the hell out of here!
ᯓ★°˖👽⋆。🛸✧˖°・🌠🛸*✩
How to play :
After landing on this unknown planet, you'll find yourself in the tutorial area where you can get situated with your surroundings. Then, it's up to you to repair your rocketship. In each of the 3 levels you have to complete, you'll find scraps to collect and most importantly, a part of machinery to repair your rocket and hopefully make it home alive!
ᯓ★°˖👽⋆。🛸✧˖°・🌠🛸*✩
Your enemies :
But the real challenge starts once you are faced with your enemies : mysterious alien creatures who seem to have evolved to survive on this trash-filled planet. You'll have to fight against a trashcan alien who spits at you from afar, a vacuum alien who chases after you, and a furnace alien who provides energy to his allies and protects them.
ᯓ★°˖👽⋆。🛸✧˖°・🌠🛸*✩
Controls :
| Action | Gamepad | Keyboard |
| Move Look Jump Glide Dash Aim Fire Interact Pause | Left Stick Right Stick South (A / Cross) Hold South (A / Cross) East (B / Circle) Hold LT / L2 Hold RT / R2 West (X / Square) Start | WASD Mouse Spacebar Hold Spacebar Left Shift Hold RMB Hold LMB E Esc |
It's always better with a gamepad ;)
ᯓ★°˖👽⋆。🛸✧˖°・🌠🛸*✩
Credits :
Jeff : programming, 3D
Vanilline : 3D, UI
LettoNove : music, SFX
Assets used :
| Published | 10 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Authors | Jeff, vanilline, LettoNove |
| Genre | Platformer, Adventure, Shooter |
| Made with | Unity |
| Tags | 3D, Casual, Sci-fi, Singleplayer |
| Average session | A few seconds |
| Languages | English |
| Content | No generative AI was used |




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